Here’s a walk through the creative process of Andy Griffiths.
“I enjoyed working on this mural design project. it’s been a long time since I had the opportunity to work on some licensed properties. It was refreshing not to have to come up with a completely original character for once. Although working on licensed characters has it’s own set of challenges of course, not least of which is keeping the characters on-model.
Sometimes it helps to draw the character and go away and do something else for a few hours . When you come back to it you see it with fresh eyes and any errors suddenly stand out with startling clarity.
Here are some of the rough drafts I went through trying to get Slush Puppie right. Roughs were done in Manga Studio 5 and final design was completed in Adobe Illustrator.”
Thanks Andy! This mural was done for a theme park in Holland…the UK agency who commissioned this loved working with Andy and said they would be back for more.
Categories: Andy Griffiths